#ifndef HEADER_FENMENU
#define HEADER_FENMENU

#include <SDL/SDL.h>
#include <iostream>
#include <vector>
#include <string>

#include "../Composant/Bouton.h"
#include "../glob.h"
#include "Fenetre.h"

#include "../ListeChainee.h"

using namespace std;

class FenMenu : public Fenetre{


public :
	FenMenu(SDL_Surface *ecran );
	int afficher(ListeChainee* listeMoyen );
	void setScores(vector<Score_struct> vec);
private :

};

#endif
